Leopoly Blog

Kevin Jackson

Distinguished international business and marketing strategist with over 20 years of experience generating and sustaining global business partnerships. Entrepreneurial expert with outstanding record of developing new business concepts and strategies, creating global sales and marketing initiatives for virtual and augmented reality startups. Kevin is an accomplished writer who now leads the content team at Leopoly.
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Recent Posts

Virtual Hands on Training

Sep 20, 2017 8:46:26 AM / by Kevin Jackson posted in Virtual reality, Virtual Reality Training, VR Training


Let’s imagine that you are a caveman or a cavewoman. Your entire life is filled with activities that are critical to your survival such as hunting, gathering, building weapons, preparing food, and looking after children. Learning how to do these activities requires lots of “hands on” training and practice. The stakes are always high for cave people, and mistakes can easily lead to unpleasant encounters with sabre toothed tigers.

The National Training Laboratories Institute has conducted extensive research on this topic and created the “Learning Pyramid” (shown below) that shows the direct correlation between passive and participatory teaching methods. In other words, the more involved you are with an activity, the higher your retention will be (the ability to remember). For people working on oil rigs, in hospitals, construction sites, mines, chemical factories, and nuclear plants, the stakes are also quite high and a worker’s retention of safety procedures can be the difference between life and death.

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Healthcare is Going Virtual

Aug 31, 2017 8:32:28 AM / by Kevin Jackson posted in Healthcare VR, VR in Health, Virtual Reality in Health


After his visit to the Vaccine Research Center in Maryland back in July, Bill Gates wrote in his blog that “I put on a virtual reality headset and got a glimpse of the future of medicine.” What he experienced was a VR application that allows researchers to magnify viruses in virtual space so that their weak spots can be identified. Vaccines and drugs can then be engineered to target and attack the vulnerable areas of diseases such as HIV/AIDS, Cancer, Ebola, Malaria, and many others. This is a good example of how virtual reality has become an integral part of the drug design process.

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Virtual Reality is Transforming the Automotive Industry

Aug 21, 2017 1:59:57 PM / by Kevin Jackson posted in Augmented Reality, Virtual reality, VR and AR Fusion, Investing in VR, Automotive, VR in Automotive, VR in Automotive Industry


Model T vs. Tesla


Henry Ford did not invent the automobile or the assembly line, but he had a vision about how to build better ones. In the beginning, he and his team started out with the first version of the Model A, which sort of looked like a giant baby carriage with a steering wheel. This model served kicked off a series of production models and prototypes that took them to the letter T. The result was a not just a car, but an entire assembly line capable of mass producing the Model T in a way that became increasingly cheaper and more efficient. The last Model T rolled off of the Ford line in 1927 after sold more than 16.5 million units (still ranks 8th all time on the list of most cars sold).

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The 3D Ecosystem: Where Physical Meets Digital

Jul 31, 2017 4:32:00 AM / by Kevin Jackson posted in Augmented Reality, 3D Content Creation, Virtual reality, 3D Scanning

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What if there was an affordable magic wand that can waved over an object or person to instantly create a perfect 3D model? While this wand does not yet exist, 3D scanning technology has evolved significantly since its introduction back in the 1960s. Faster processors, cheaper data storage, more advanced hardware and software, and artificial intelligence are all combining to empower the seamless transition from physical to digital.

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Virtual and Augmented Reality Fusion

Jun 7, 2017 1:42:31 AM / by Kevin Jackson posted in Augmented Reality, 3D Content Creation, Virtual reality, VR and AR Fusion, Investing in VR



The world famous futurist, Ray Kurzweil, wrote back in 2001 that “We won’t experience 100 years of progress in the 21st century – it will be more like 20,000 years of progress (at today’s rate).” This is indeed what we are witnessing as technology now evolves exponentially rather than linearly. The World Economic Forum published a compelling article about this phenomenon last year entitled “The Fourth Industrial Revolution: what it means, how to respond.” It characterizes the Fourth Industrial Revolution as a “fusion of technologies that is blurring the lines between the physical, digital, and biological spheres.” Virtual reality (VR) and augmented reality (AR) are two of the leading, emerging technologies that are now driving the Fourth Industrial Revolution (Industry 4.0).

The World Economic Forum identifies the following three main reasons why this revolution is happening: velocity, scope, and systems impact. 

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